Game guide · BJTENGYUE
Learn the rules of Sokoban
Make Sokoban your next activity in the game library. Push every crate onto a target. Choose a clear next step rather than rushing through the instructions. Identify the playing area and the controls you need. Use the example below to understand a decision.
Push two crates onto their targets in compact 7×7 rooms. The starting layouts can be solved; an unhelpful push may still trap a crate.
Something to practise
Compare the worked example with your own position. Use the reasoning, not an answer copied from a different board. Keep the objective visible.
The objective of a round
Push every crate onto a target. An attractive position is not enough unless the goal is met. Take a moment to understand the current position.
Step by step
- Move through empty floor.
- Push one crate into empty space.
- Never pull or push two at once.
- Undo a deadlock and continue.
The controls to know
Arrow keys or direction buttons. On a smaller screen, keep the active part of the board within view. Use one clear input at a time.
An example before you play
A crate in a non-target corner cannot be recovered by pulling. Apply the same reasoning to the position in your own round. Take a moment to compare.
A common point of confusion
Consider the player’s access behind crates. Read the feedback to see why an action did not have the expected result. Read one step at a time and try it on the playing area. Match the instruction to the control you use.
Read these answers for extra help
While reading the Guide, what is the goal of Sokoban?
Keep this in mind: Push every crate onto a target.
For my first round, how do I control Sokoban?
Here is the relevant explanation: Arrow keys or direction buttons.
What example helps explain Sokoban?
The key detail is this: A crate in a non-target corner cannot be recovered by pulling.
What should I watch out for in Sokoban?
Here is the relevant explanation: Consider the player’s access behind crates.
On this playing page, what format does Sokoban offer?
The key detail is this: Push two crates onto their targets in compact 7×7 rooms. The starting layouts can be solved; an unhelpful push may still trap a crate.
For my first round, which play mode does Sokoban use?
Here is the relevant explanation: The mode on this page is Solo. Same-device play uses one screen; this game library does not provide internet matchmaking.
On this playing page, where should I start with Sokoban?
Move through empty floor.
For this browser game, do I need an account or a payment for Sokoban?
Here is the relevant explanation: No player account or payment is needed. Game scores are recreational results, not cash prizes.
When I return, how can I find Sokoban again?
Keep this in mind: Use the Games list or save this game page in your browser bookmarks. The Guide is linked from the playing page.
On this playing page, how do I report an issue with Sokoban?
Here is the relevant explanation: Use the contact form and include the game name, browser, device and the actions that led to the issue. Do not send passwords or payment details.